Loot Rascals Review

The opening cutscene of Loot Rascals, largely narrated by a teapot-headed British spaceman, establishes the game’s strange tone well. Instead of arriving at a holiday-resort planet to restore a medical unit’s antenna as intended, you crash on an alien moon and find yourself battling against the game’s eponymous “rascals” that have stolen the medical unit. To get it back, you’ll need to trek through five randomly generated levels, battling or avoiding the moon’s many aggressors.

Loot Rascals is wacky in a way that feels genuine; the art style and creature design in particular feel like the work of artists who watched a lot of The Ren & Stimpy Show as kids and soaked up its playful grotesquery.

The action in Loot Rascals unfolds in a turn-based fashion. You move between hexagonal spaces, uncovering each area as you go, and either fight or circumvent enemies you encounter. Your goal is to find the warp spaces in each zo…