J.K. Simmons Returning To Gotham As Commissioner Gordon For Batgirl – Report
Casting and production news for the upcoming Batgirl movie is pouring in, with a familiar face popping back up in Gotham City for the project. The Hollywood Reporter has stated that J.K. Simmons is in talks to reprise the role of Commissioner Gordon for the project.
Simmons first played Gordon back in Justice League, where he infamously got completely shredded for a role which netted him a miniscule amount of time on screen–though with any luck that’s about to change. In DC Comics, Gordon is the father of Barbara AKA Batgirl (though he is usually unaware of his daughter’s secret vigilante lifestyle). Batgirl herself was recently cast as In The Heights alum Leslie Grace.
In the comics, Gordon is one of Batman’s closest allies and friends, despite being one of the few people who regularly works with the Dark Knight to flat out refuse to speculate on his real identity. Barbara was introduced as his daughter in the ’60s, following her d…
It's A Huge Mistake To Only Play Resident Evil 4's Remake Once
GameSpot’s new slate of original video programming continues today with the launch of No HUD, an ongoing series from host and producers Jean-Luc Seipke and Jake Dekker. The show is all about finding new and interesting ways to play some of your favorite games. And in our first episode, Jean-Luc looks at Resident Evil 4 Remake and explains why it’s a huge mistake to stop after your first playthrough.
Jean-Luc argues that Resident Evil 4 has so much more to offer beyond the first playthrough. People who head for another go-around can expect higher difficulties, more unlockables, and exciting challenges to pursue. In the end, Jean-Luc makes a case for Resident Evil 4’s remake being one of the most highly replayable single-player games out there.
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Kelly Marie Tran Speaks About Surviving The Online Star Wars Harassment
On the heels of a new international trailer for Raya and the Last Dragon being released, star Kelly Marie Tran (Star Wars: The Last Jedi) has spoken with both The Hollywood Reporter and Indiewire about her journey overcoming online harassment from Star Wars fans in 2018 to now becoming a Disney Princess.
Along with director Rian Johnson for The Last Jedi, Tran was on the receiving end of aggressive pushback online against the perceived progressive themes and casting in that Star Wars entry to the franchise. After writing a 2018 op-ed for The New York Times with the headline “I Won’t Be Marginalized by Online Harassment,” Tran tells The Hollywood Reporter that she opted to withdraw from the spotlight.
“I left. I said no to a lot of things,” said Tran. “It felt like I was just hearing the voice of my agents and my publicity team and all of these people telling me what to say and what to do and how to feel. And…
How to Survive Review
Zombies. The word alone conjures images from dozens of films, books, and games. After being heavily exploited by the media for more than a decade, zombies have infested every subgenre. How to Survive, arriving relatively late in this pop culture fad, falls well within the action comedy survivalist category and thematically channels Zombieland and Shaun of the Dead. Much like its inspirations, How to Survive is a mishmash of tried-and-tested ideas. It’s a peppering of gripping challenges and mechanics that come together into a cohesive whole that elevates the otherwise milquetoast experience to a level that satisfies an itch you may not even know you had.
You can play as one of three young, able-bodied people, lost within a small archipelago packed with way more zombies than there are people in New York. Your goal, of course, is survival against all odds. You need to craft items, and manage hunger, thirst, and exhaustion, all while fending off the limitless hordes…
Crimson Desert Shows Off Giant Enemy Crab Boss And More In New Gameplay Videos
Developer Pearl Abyss has showcased three boss fights from its upcoming open-world action-adventure game Crimson Desert–a masked outcast known as the Reed Devil, the king of a fallen kingdom known as the Staglord, and the massive gem-encrusted Queen Stoneback Crab.
The new clips, as revealed at Gamescom this week, show off the variety in Crimson Desert’s boss combat, with each enemy requiring different skills and strategy to fight. The clips also introduce a little more of the world of Pywel, including some of the narrative cutscenes that lead into the boss fights.
The first of these bosses, the Queen Stoneback Crab, is decribed by Pearl Abyss as a kind of ambush predator, luring in unwary prey with the promise of valuable gems. “A gem-crusted boulder sits stoic and silent, a dazzling prism of riches,” the developer’s description reads. “Its shimmering splendor lures those intoxicated by greed to a seemingly innocuous hillock. Once they draw near, the Queen Stoneback Cr…
Civilization- Beyond Earth Review
I am looking at the number 585. It’s below the “hours played” tab for my copy of Civilization V and I…well, I’m not sure I want to dwell on that figure. But I can tell you that for all those hours, I’ve only actually seen a single session with the history-based strategy game through to completion. I’m an absentee world leader: present for my peoples’ first fumbling steps towards agriculture, gone again somewhere between the invention of the compass and the internal combustion engine. I get into these obsessive restarting loops, curious just to see what new permutation the game’s map-making algorithms spit out. Eventually I’ll nestle a few defensible cities into the mountainside, churn through tech advancements until I can fuss over cute little janissaries or hussar units like they’re collectible figurines. Then, in a sudden fit of self-loathing, I’ll wipe the board clean. It’s wonderful, soul-sucking entertainment.
Sid Meier’s Civilization: Beyond Earth shifts the series’ br…
Loot Rascals Review
The opening cutscene of Loot Rascals, largely narrated by a teapot-headed British spaceman, establishes the game’s strange tone well. Instead of arriving at a holiday-resort planet to restore a medical unit’s antenna as intended, you crash on an alien moon and find yourself battling against the game’s eponymous “rascals” that have stolen the medical unit. To get it back, you’ll need to trek through five randomly generated levels, battling or avoiding the moon’s many aggressors.
Loot Rascals is wacky in a way that feels genuine; the art style and creature design in particular feel like the work of artists who watched a lot of The Ren & Stimpy Show as kids and soaked up its playful grotesquery.
The action in Loot Rascals unfolds in a turn-based fashion. You move between hexagonal spaces, uncovering each area as you go, and either fight or circumvent enemies you encounter. Your goal is to find the warp spaces in each zo…
Life Is Strange Dev Announces New Focus On These Specific Genres
Life is Strange developer Don’t Nod has laid out its future plans, and is focusing on a few specific genre of games moving forward. The studio also has a total of seven projects currently in development.
According to its most recent financial report, Don’t Nod is doubling down on action-RPGs, action-adventure, and narrative adventure games. It cites its expertise in AA+ games–those somewhere between mid-sized and full AAA games–mentioning the success of its most recent games such as 2023’s Harmony: The Fall of Reverie and Jusant, as well as the recently released Banishers: Ghosts of New Eden.
Don’t Nod is looking to have a balance between publishing its own IP and publishing games from other studios, and it aims to release, on average, two games per year.
Of the seven games Don’t Nod is working on, five of them are developed in-house while two are in the hands of external partners. Lost Records: Bloom & Rage is set to launch in 2024 and is being developed by …